BRUTALLY BRITISH BRUTALLY BRITISH
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Backstory
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STRATEGY CARD GAME
BRUTALLY BRITISH
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Quick Start Copy link

3 players 30 HP each. Last standing wins.

Draw 1 card; optional 2nd card for 2 RP. Play up to 1 card per turn. Persistent cards go into In-Game Card Row (max 5).

Components & Board Zones Copy link

Center Hub: Draw pile, Discard pile, Bank (RP / CDP / HP).

Each Player Wedge: In-Game Card Row (5 slots), CDP wells per slot, HP area (2 stacks of 15), RP wallet.

Board schematic (top-down, 3 players)

Board layout: center hub with draw/discard and banks, three player wedges with card slots and CDP/HP/RP areas

Card Types & Durations Copy link

Three types: Damage / Resource / Health.

Immediate — resolve effect, then discard. Persistent — has Card HP, stays in play in your In-Game Card Row.

Points & Coins Copy link

HP (player health), RP (currency), CDP (damage to persistent cards).

HP — Health Points RP — Resource Points CDP — Card Damage Points

Bank exchange: 10 RP ↔ 2×5 RP ↔ 5×1 RP.

Hand & In-Play Limits Copy link

Hand max 5. In-Game Row max 5. Total possession max 10 (5 hand + 5 in play).

Turn Structure Copy link

1. Start Phase (Draw)

Draw 1 from Draw Pile. Optional: pay 2 RP to bank to draw a 2nd card.

2. Main Phase (Play)

Play up to ONE card. Immediate: resolve then discard. Persistent: place in empty In-Game slot (or Scrap first if full). Scrap action (once per turn): pay 4 RP to bank, discard one persistent from your row.

3. In-Game Effects Phase

Resolve all “Each of your turns…” / “At start/end of your turn…” effects. You choose order if multiple.

4. Cleanup

Discard down to 5 cards in hand.

Attacking & Damage Resolution Copy link

Player damage: subtract from target’s HP coins.

Card damage (persistent): add CDP to that card’s well. If CDP ≥ Card HP → discard that card and return its CDP coins to bank.

Draw Pile Empty Copy link

Shuffle the Discard Pile to form a new Draw Pile. Continue drawing as normal.

Key Clarifications (Rules Court) Copy link

Cards are only discarded in three ways:

  • Immediate card resolves → discard.
  • Persistent destroyed (CDP ≥ Card HP) → discard.
  • Persistent scrapped (pay 4 RP, once per turn) → discard.

You may only discard from hand during cleanup (hand limit) or by a card effect. No card returns to hand unless an ability explicitly says so.

FAQ Copy link

Can I play more than 1 card per turn?
No. You may play up to ONE card per turn.
Can I scrap multiple persistent cards?
No. Scrap is once per turn and costs 4 RP for one persistent card.
Can I exceed 30 HP?
No. Maximum HP is 30.
When do persistent “each turn” triggers happen?
In the In-Game Effects Phase (phase 3). You choose the order if multiple trigger.
What if my In-Game Row is full and I want to play a persistent?
You must use the Scrap action first (pay 4 RP, discard one persistent) to free a slot, or you cannot play a new persistent.
Do persistent cards expire after one round?
No. They stay until destroyed (CDP ≥ Card HP) or scrapped (pay 4 RP, once per turn).